Recently, I stumbled upon a game that caught my attention. It’s called Game of Thrones Ascent and is still, as of this writing, under development by a company called Disruptor Beam. This game is based on the novel series A Song of Ice and Fire by George R. R. Martin. There is also an on-going TV series about it, in case you didn’t know. This game was announced around late May last year and development and testing has been going around the entire year.
According to information, Game of Thrones Ascent is supposed to be a strategy-type social network game where you’ll be playing as a noble who’ll eventually choose which GoT house you’ll swear allegiance to. I’m eyeing myself to be allied with the Targaryens or the Starks. I’ve always been a sucker for dragons and wolves.
Looking at the game based only from information from the official site, it looks promising. Hopefully, not another game like Pottermore. That game bored the shit out of me after the 3rd day I played it. I’m especially interested in how the gameplay‘s gonna be. Since it’s a social network game, it’s really hard to tell if it would look a bit like an RPG style (yes, it’s possible, a bit heavy on the browser & server, but still possible) or like the other browser strategy games like Travian. I also find the game economy very interesting. I can’t wait to get my hands to try the game!
Official Links to the Game:
A little info about the developer company (that I merely copy & pasted):
Disruptor Beam is a Boston-based game company that transports the fans of beloved literary and television series into the worlds they love. By linking game content to episodes and books, players become a living member of the world as stories continue to evolve around them. The company’s games are accessed through social networks such as Facebook and next-generation mobile devices. The company, founded and led by game industry veteran and serial entrepreneur Jon Radoff, is backed by a group of technology and gaming entrepreneurs from the Boston area.
Mark your calendars for the next expansion of our favorite sci-fi strategy game, StarCraft II. On March 12, 2013, Blizzard Entertainment will release StarCraft II: Heart of the Swarm, the second of the StarCraft II trilogy that everyone’s probably been waiting for!
Throughout my StarCraft gaming experience, I mostly play the Zerg colony so I’m particularly happy about this expansion and I’m expecting a lot from the campaign side of it (because I never played the multi-player since SC2 came out).
StarCraft II: Heart of the Swarm, as the title states sets with the broods of the Zerg swarm, after the in the Zergs got separated due to the lack of queen to unify them. With the player perspective of Kerrigan, she comes in and is seeking out brood per brood to advance their evolution. We’ll get 20 missions in total for this expansion.
Here’s the story synopsis from the main site:
The Queen of Blades is gone. On the hellish planet Char, Jim Raynor harnessed the power of an ancient Xel’Naga artifact in a desperate bid to stop the zerg Swarm from overrunning the Koprulu sector, and the artifact restored Sarah Kerrigan to her human form. Without their queen to guide and unify them, the Swarm has fractured into several broods scattered throughout the Koprulu sector. One of the greatest threats to the galaxy has been neutralized… or so it seems.
Sarah Kerrigan is on the loose. Even without the terrible powers of the Queen of Blades or the might of the Swarm at her command, the former Ghost remains a foe not to be taken lightly. But if the artifact really did set her free, then why is Kerrigan seeking out zerg broods scattered throughout the Koprulu sector? What happened to Jim Raynor? Is she still pursuing her quest for vengeance, or has her transformation given Kerrigan a new purpose?
Who is Sarah Kerrigan?
Excited? Me too! To find out more details you can scoot over to the official site, here.
Everyone knows that I’m a huge fan of Capcom’s Devil May Cry series. So ever since the announcement of this new DMC coming up, last 2010 Tokyo Game Show, I’ve been anticipating its next announcement – the date of its release. And today is that release! Well, this release date goes for North America and Europe though, and it’ll be January 18th 2012 for the Japan release date.
DMC: Devil May Cry is the newest hack and slash video game developed by Ninja Theory (yes, well, not the usual Capcom this time) and published by Capcom. that features a whole new different Dante. The story is set in a city called Limbo City, a city in a parallel universe from our usual DMC series. The Dante of this new series has totally no relation with the old bad-ass alpha male Dante we had. In fact, I’m not quite sure if I dig this new Dante, personality wise. The new Dante is a bit of a douche though he’s still the usual lazy, bad-ass. Oh and his hair is different too.
While in the old series, Dante starts the series with him lazing around and then chasing demons after, in this new series, it starts of with Dante lazing around and then, being chased off by demons who are attempting to kill him. While on the run, he meets this girl named Kat who brings him to an organization called “The Order” where he helps them fight the Limbo City’s demons and uncover the truth behind his birth and everything else that matters.
This new game will feature the same style game play as the old DMC games with a bit of changes such as buffering to create combo attacks and the new Angel and Devil Mode for our beloved Dante where he could switch between Devil and Angel mode to progress through the story line.
A few days ago, I received a notice about TinierMe closing down on December 10, 2012. I’m not really much of a TinierMe player, but I used to really like playing it.
Online games really come and go these days. I couldn’t remember exactly how many games I’ve been playing the shut down. The first and most heart breaking one was GoPets. The company (staff and resources) got bought by Zynga and eventually, they just shut down leaving a lot of sad online pet owners. Since TinierMe is like the nth game that closed down on me, it doesn’t depressed me much anymore.
Unlike in GoPets where I wasn’t able to take screenshots before it totally shut own, this time I managed to somehow take a few screenshot of my “selfy” for the last time.
These are my selfies. And yes, I’m still in love with dark red eyes; dark black hair or platinum hair; and as usual, my wardrobes are mostly, if not all, in black and white.
This is a screenshot of SUGIZO’s selfy on his TinierMe room with my selfy. Originally, you can’t find SUGIZO’s selfy in his TinierMe room, I just took a screenshot of his selfy in my friends list, my selfy and edited them together in his room and redrew some parts such as the hair and wings.
In case I miss my selfy, I can always go to DreamSelf.me and make a selfy and dress her up like I always do. I just hope they wont shut down anytime soon.
Oh and if you wanna keep your friends at TinierMe, I suggest you to register and hang out in DreamSelf.me Forums.
Did you know that there’s a new MMOG called SpongBob Town, based on Nickelodeon’s SpongeBob SquarePants cartoon, and they’re having their first ever online beta testing this October 25-27, 2012.
If you wanted to try the game out, simply head over to GameOPS, specifically this post, re-post the entire article, and leave your complete name and contact email at the comment box.
Below is the complete press release, copy and pasted. :D
PHILIPPINES, 19 OCTOBER 2012 - Nickelodeon, one of the world’s leading entertainment brands for kids, and GigaMedia FunTown, a NASDAQ listed major provider of online entertainment in Asia, is set to launch the global first look of SpongeBob Town on October 25. SpongeBob Town is the first Massively Multiplayer Online Game (MMOG) based on Nickelodeon’s award-winning TV property, SpongeBob SquarePants.
The first beta test for SpongeBob Town runs from October 25 to 27 and game servers will be up for a limited time only, from 12:00 to 10:00 pm every day. Gamers and fans alike are encouraged to visit and “Like” the game’s Facebook page over at www.facebook.com/spongebobtown for instructions on how to get one of the 2,000 beta test accounts and to receive latest updates.
GigaMedia FunTown will release further announcements on the status of the game and players can expect more exciting developments this yearend, and in the first quarter of 2013. The game is expected to be fully launched by next year for players in China, Korea, Japan and Southeast Asia. Other markets will come soon thereafter.
Nickelodeon and GigaMedia FunTown aim to build upon the success of the highly popular SpongeBob SquarePants cartoon series and amp up the show’s fun factor by rolling out SpongeBob Town, a game that can be enjoyed by people of all ages. Combining the expertise of Nickelodeon and GigaMedia FunTown, the game will bring together dedicated gaming fans and cartoon enthusiasts, blurring the line between the two to create a fresh, new gaming community.
SpongeBob Town features the vibrant cast of SpongeBob SquarePants where gamers play as characters including SpongeBob SquarePants, Patrick Star and Squidward Tentacles. Players begin their grand underwater adventure at Bikini Bottom, home to the show’s characters. The casual game offers an expansive quest-based experience and customization elements where players can develop their characters, build farms and invite friends to visit them at their homes to show off their progress and achievements.
Mini-games are available in the town’s lobby where special rewards can be unlocked. In the item-based car racing game, Bikini Drift, players get to design their own cars and take it out to race for the best rankings underwater. SpongeBob Town presents various gameplay modes all in a single game hub with a social lobby that ties it all together to deliver a truly immersive world of fun and challenges.
The game is developed with Unity 3D engine, which has enjoyed worldwide success with other games. It supports a wide range of platforms and applications to deliver an unparalleled gaming experience in the comfort of the user’s web browser. SpongeBob Town will feature more game modes in the future, with each mode able to stand alone as a full-fledged game.
Check out the latest on SpongeBob Town:
Nickelodeon, now in its 33rd year globally and 14th year in Asia, is the number-one entertainment brand for kids. The company has built a diverse, global business by putting kids first in everything it does with a portfolio that extends across television, music, publishing, digital media, mobile and consumer products. Nickelodeon and Nick Jr. are seen in more than 60 million households throughout North and Southeast Asia region with 24-hour programming services including Nickelodeon Southeast Asia, Nickelodeon Japan, Nickelodeon Korea, as well as Nickelodeon branded program blocks and syndications. For more information about Nickelodeon in Asia, visit www.nick-asia.com.
About GigaMedia FunTown
GigaMedia FunTown is a subsidiary of GigaMedia Limited, a NASDAQ listed company, and a major provider of online entertainment software and services in Asia. FunTown’s online game business develops and operates a suite of games in Asia, with focus on web-based/mobile games in emerging markets. More information about GigaMedia FunTown can be obtained from www.funtown.com.tw.
I’ve always been a The Sims fan ever since it first came out, 12 years ago. Back then, I was still in high school, and the Internet isn’t as widely used as it is today where kids will die of suffocation without a day of logging in to their Facebook accounts. I’ve always spent my days playing The Sims and even went so far as not sleeping for a several nights just to get my character’s new mansion done.
Recently, I received news that The Sims 3 will be releasing a new expansion with magic stuff, occult and such! It’s so right up my alley! I’ve been wanting an expansion like the old The Sims: Makin’ Magic that I never really got in The Sims 2.
Anyway, here are the new features coming in The Sims 3 Supernatural that I’m so excited of having!
Since my hand first touched PSP, I stopped playing console games altogether. And now since my brother got a PS3 as a gift and acquired himself a Star Ocean: The Last Hope, I’m trying to find time during Saturdays (when nobody’s at home, but me) to play. I’ve never missed a single game from Star Ocean series, so I swore on my honor as an RPG lover to play this game.
Though there are a lot of online games appearing here and there for the past decade, I’ve never seriously involved myself with online games. I mean, I’ve played tons of online games and eventually quitting after a span of about 3 months to a year. This does not limit to playing MMORPG and other client-requiring casual games. It goes the same with playing Facebook games, other addicting browser games too like dress-up things, and perhaps, somewhere, online bingo games too? It may be due to my mentality of everything that begins must end somehow, lead me to a subconscious conclusion that playing online games eventually will lead me in a never ending adventure, thus, in the end, will lead me nowhere, as opposed to playing console RPG that has a definite storyline and eventually ends.
Onto Star Ocean: The Last Hope, I haven’t gone very far yet. I think I haven’t even reached beyond the first chapter yet. But so far, I’m liking it. Though I think the graphic is a bit cutesy (I prefer graphics to be more realistic like Devil May Cry) but since this is Star Ocean, and it’s been that way and is already a part of the overall appeal of the game, I’ll shut up about it.
The game play is like the old Star Ocean game plays which is unlike the common battle system of turn-based used in other RPGs. During battle scenes, you get to choose to control any character on manual. This meaning, hitting monsters, guarding and strategically aiming for combos and such. While you’re busy with manipulating your current character, other 3 characters on play are run by AI. You can also switch between the 4 characters you have on play while in battle. This way, you can use the healer to heal characters with low HP when you need it.
For first timers like me, this is a bit hard. Though it’s not my first time time on this kind of battle system, it is, however, my first time grabbing a PS3 remote control with my hands for more than 5 minutes. (The first time was when my friend Jepoy actually had the nerve to challenge me to a Tekken 5 match at ToyCon 2011 and eventually lost from my random attacks.) Though this particular game play is what attracted me to Tales of Phantasia at first and eventually lead me to the Star Ocean series, but playing it in a whole new environment, in my opinion, takes a lot of getting used to. I probably would take a few more days of playing straight to finally get used to it.
Oh and lastly, I’m very confused with the use of the the right joystick of the analog to rotate views! D:
A few days back (last August 10, 2011 to be exact), Playfish, subsidiary of Electronic Arts that develops Facebook social game apps, launched the beta or their most recent Facebook game, The Sims Social. The Sims Social is a Facebook app game version of their multi-million dollar worth PC game series, The Sims.
Being a guilty The Sims addict myself, I told myself that I gotta try this the first time it comes out in beta!
I made a male character named Ken Hidaka, after my eternal crush – a young handsome ex-pro soccer goalie of J-league turned assassin under the code name Siberan from an old anime called Weiß Kreuz.
My first impressions of it is that it’s really cool. Imagine that you can actually play The Sims in your browser. Though not in full detail like the PC ones, it’s still The Sims.
I took a few screenshots to let you compare them with the actual PC game.